useReducer 以及它与 useState 的不同之处

usereducer 以及它与 usestate 的不同之处

目录

  1. 简介
  2. 何时使用 usestate
  3. 何时使用 usereducer
  4. 示例 1:带有 usestate 的计数器应用
  5. 示例 2:使用 usereducer 的计数器应用
  6. 示例 3:使用 usereducer 处理表单输入
  7. 示例 4:使用 usereducer 构建测验应用程序
  8. usestate 和 usereducer 的比较
  9. 结论

介绍

react 提供了两个用于管理状态的关键钩子:usestate 和 usereducer。虽然两者都旨在处理功能组件中的状态,但它们用于不同的场景。本文探讨了两者之间的差异,并重点介绍了何时应该使用它们,并举例说明了如何更好地理解

何时使用 usestate

usestate 是一个简单而有效的钩子,用于在以下情况下处理本地状态:

  • 您需要管理简单的状态(如布尔值、数字或字符串)。
  • 您希望通过最少的设置直接更新状态。
  • 状态没有复杂的转换或对多个变量的依赖。

基本语法

const [state, setstate] = usestate(initialstate);
  • 状态:当前状态。
  • setstate:更新状态的函数。
  • initialstate:初始状态

何时使用 usereducer

usereducer 在以下情况下很有用:

  • 你有复杂的状态逻辑。
  • 多个状态更新相互依赖。

基本语法

const [state, dispatch] = usereducer(reducer, initialstate);

  • 状态:当前状态。
  • dispatch:向reducer发送动作以触发状态更新的函数。
  • reducer:reducer 是一个纯函数,它接受两个参数:当前状态和操作。 它根据操作返回新状态。

基本语法

const reducer = (state, action) => {
    switch (action.type) {
        case 'increment':
            return { count: state.count + 1 };
        case 'decrement':
            return { count: state.count - 1 };
        default:
            return state;
    }
}
  • 动作:动作是一个描述应该发生什么变化的对象
    它通常具有 type 属性和可选的 payload.
    类型告诉reducer要进行什么样的状态改变。
    有效负载携带更改所需的任何附加数据。

  • initialstate:初始状态,就像usestate中的initialstate。

示例 1 带有 usestate 的计数器应用程序

import react, { usestate } from 'react';

export default function counter() {
  const [count, setcount] = usestate(0);

  return (
    <div>
      <p>count: {count}</p>
      <button onclick="{()"> setcount(count + 1)}>increment</button>
      <button onclick="{()"> setcount(count - 1)}>decrement</button>
    </div>
  );
}


解释

  • 我们使用 usestate 来跟踪计数值。
  • 我们有两个按钮:一个用于增加计数状态,一个用于减少计数状态。
  • 直接使用setcount函数更新状态。

示例 2:带有 usereducer 的计数器应用程序

import react, { usereducer } from 'react';

function reducer(state, action) {
  switch (action.type) {
    case 'increment':
      return { count: state.count + 1 };
    case 'decrement':
      return { count: state.count - 1 };
    default:
      return state;
  }
}

export default function counter() {
  const [state, dispatch] = usereducer(reducer, { count: 0 });

  return (
    <div>
      <p>count: {state.count}</p>
      <button onclick="{()"> dispatch({ type: 'increment' })}>increment</button>
      <button onclick="{()"> dispatch({ type: 'decrement' })}>decrement</button>
    </div>
  );
}

解释

  • reducer 函数控制状态应如何根据分派的操作进行更改。
  • 我们不直接设置状态,而是调度操作(递增、递减)来触发更改。

示例 3:使用 usereducer 处理表单输入

让我们将概念扩展到处理具有多个输入字段的表单。此场景非常适合 usereducer,因为它根据操作更新多个状态属性。

import react, { usereducer } from 'react';

const initialstate = {
  name: '',
  email: ''
};

function reducer(state, action) {
  switch (action.type) {
    case 'setname':
      return { ...state, name: action.payload };
    case 'setemail':
      return { ...state, email: action.payload };
    default:
      return state;
  }
}

export default function form() {
  const [state, dispatch] = usereducer(reducer, initialstate);

  return (
    <div>
      <input type="text" value="{state.name}" onchange="{(e)"> dispatch({ type: 'setname', payload: e.target.value })}
        placeholder="name"
      />
      <input type="email" value="{state.email}" onchange="{(e)"> dispatch({ type: 'setemail', payload: e.target.value })}
        placeholder="email"
      />
      <p>name: {state.name}</p>
      <p>email: {state.email}</p>
    </div>
  );
}




解释

  • reducer 通过根据操作的类型更新不同的属性(名称、电子邮件)来管理表单状态。
  • dispatch 将操作发送到reducer 以更新状态。有效负载携带数据(例如输入值)。

示例 4:使用 usereducer 构建测验应用程序

注意:样式是使用 tailwindcss 完成的

import react, { usereducer } from 'react';

// quiz data with detailed explanations
const quizdata = [
  {
    question: "what hook is used to handle complex state logic in react?",
    options: ["usestate", "usereducer", "useeffect", "usecontext"],
    correct: 1,
    explanation: "usereducer is specifically designed for complex state management scenarios."
  },
  {
    question: "which function updates the state in usereducer?",
    options: ["setstate", "dispatch", "update", "setreducer"],
    correct: 1,
    explanation: "dispatch is the function provided by usereducer to trigger state updates."
  },
  {
    question: "what pattern is usereducer based on?",
    options: ["observer pattern", "redux pattern", "factory pattern", "module pattern"],
    correct: 1,
    explanation: "usereducer is inspired by redux's state management pattern."
  }
];

// initial state with feedback state added
const initialstate = {
  currentquestion: 0,
  score: 0,
  showscore: false,
  selectedoption: null,
  showfeedback: false, // new state for showing answer feedback
};

// enhanced reducer with feedback handling
const reducer = (state, action) => {
  switch (action.type) {
    case 'select_option':
      return {
        ...state,
        selectedoption: action.payload,
        showfeedback: true, // show feedback when option is selected
      };
    case 'next_question':
      const iscorrect = action.payload === quizdata[state.currentquestion].correct;
      const nextquestion = state.currentquestion + 1;
      return {
        ...state,
        score: iscorrect ? state.score + 1 : state.score,
        currentquestion: nextquestion,
        showscore: nextquestion === quizdata.length,
        selectedoption: null,
        showfeedback: false, // reset feedback for next question
      };
    case 'restart':
      return initialstate;
    default:
      return state;
  }
};

const quiz = () => {
  const [state, dispatch] = usereducer(reducer, initialstate);
  const { currentquestion, score, showscore, selectedoption, showfeedback } = state;

  const handleoptionclick = (optionindex) => {
    dispatch({ type: 'select_option', payload: optionindex });
  };

  const handlenext = () => {
    if (selectedoption !== null) {
      dispatch({ type: 'next_question', payload: selectedoption });
    }
  };

  const handlerestart = () => {
    dispatch({ type: 'restart' });
  };

  if (showscore) {
    return (
      <div classname="flex flex-col items-center justify-center min-h-screen bg-gray-100 p-4">
        <div classname="bg-white rounded-lg shadow-lg p-8 max-w-md w-full">
          <h2 classname="text-2xl font-bold text-center mb-4">quiz complete!</h2>
          <p classname="text-xl text-center mb-6">
            your score: {score} out of {quizdata.length}
          </p>
          <button onclick="{handlerestart}" classname="w-full bg-blue-500 text-white py-2 px-4 rounded hover:bg-blue-600 transition-colors">
            restart quiz
          </button>
        </div>
      </div>
    );
  }

  const currentquizdata = quizdata[currentquestion];
  const iscorrectanswer = (optionindex) => optionindex === currentquizdata.correct;

  return (
    <div classname="flex flex-col items-center justify-center min-h-screen bg-gray-100 p-4">
      <div classname="bg-white rounded-lg shadow-lg p-8 max-w-md w-full">
        <div classname="mb-6">
          <p classname="text-sm text-gray-500 mb-2">
            question {currentquestion + 1}/{quizdata.length}
          </p>
          <h2 classname="text-xl font-semibold mb-4">{currentquizdata.question}</h2>
        </div>

        <div classname="space-y-3 mb-6">
          {currentquizdata.options.map((option, index) => {
            let buttonstyle = 'bg-gray-50 hover:bg-gray-100';

            if (showfeedback && selectedoption === index) {
              buttonstyle = iscorrectanswer(index) 
                ? 'bg-green-100 border-2 border-green-500 text-green-700'
                : 'bg-red-100 border-2 border-red-500 text-red-700';
            }

            return (
              <button key="{index}" onclick="{()"> handleoptionclick(index)}
                disabled={showfeedback}
                classname={`w-full p-3 text-left rounded-lg transition-colors ${buttonstyle}`}
              >
                {option}
              </button>
            );
          })}
        </div>

        {showfeedback && (
          <div classname="{`p-4" rounded-lg mb-4 iscorrectanswer text-green-800 : text-red-800>
            {iscorrectanswer(selectedoption)
              ? "correct! "
              : `incorrect. the correct answer was: ${currentquizdata.options[currentquizdata.correct]}. `}
            {currentquizdata.explanation}
          </div>
        )}

        <button onclick="{handlenext}" disabled classname="{`w-full" py-2 px-4 rounded transition-colors cursor-not-allowed : text-white hover:bg-blue-600>
          next question
        </button>
      </div>
    </div>
  );
};

export default quiz;


解释

*usereducer 的初始状态

// initial state
const initialstate = {
  currentquestion: 0,
  score: 0,
  showscore: false,
  selectedoption: null,
  showfeedback: false, // new state for feedback
};
  • 减速机功能
const reducer = (state, action) => {
  switch (action.type) {
    case 'select_option':
      return {
        ...state,
        selectedoption: action.payload,
        showfeedback: true, // show feedback immediately
      };
    case 'next_question':
      const iscorrect = action.payload === quizdata[state.currentquestion].correct;
      // ... rest of the logic

减速器处理三个动作:

  • select_option:当用户选择答案时
  • next_question:转到下一个问题时
  • restart:重新开始测验时

造型逻辑

let buttonstyle = 'bg-gray-50 hover:bg-gray-100';

if (showfeedback && selectedoption === index) {
  buttonstyle = iscorrectanswer(index) 
    ? 'bg-green-100 border-2 border-green-500 text-green-700'
    : 'bg-red-100 border-2 border-red-500 text-red-700';
}

此代码确定按钮样式:

  • 默认:灰色背景
  • 正确答案:绿色背景,绿色边框
  • 错误答案:红色背景,红色边框

反馈显示

{showFeedback && (
  <div classname="{`p-4" rounded-lg mb-4 iscorrectanswer text-green-800 : text-red-800>
    {isCorrectAnswer(selectedOption)
      ? "Correct! "
      : `Incorrect. The correct answer was: ${currentQuizData.options[currentQuizData.correct]}. `}
    {currentQuizData.explanation}
  </div>
)}

这显示了选择答案后的反馈:

*显示答案是否正确
*如果错误则显示正确答案
*包括解释

测验应用程序的托管链接

测验技术写作.vercel.app

usestate 和 usereducer 的比较

feature usestate usereducer
best for simple state complex state logic
state management direct, using setstate managed through a reducer function
boilerplate code minimal requires more setup
state update inline with setstate managed by dispatch and reducer

结论

usestate 和 usereducer 都是用于管理功能组件中状态的强大钩子。 usestate 最适合简单状态,而 usereducer 在处理状态更新密切相关的更复杂场景时表现出色。选择正确的状态取决于您需要管理的状态的复杂性。

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